steamHouse · The Whole Ecosystem
The Whole steamHouse Ecosystem
Every document, book, sourcebook, tool, program, essay, and design that constitutes the steamHouse body of work. Status-coded across eight zones. Click any zone to explore with full descriptions.
Built & complete
Drafted or outlined
Designed, not yet built
1,776vetted sources
48research compendiums
30+book manuscripts
8faith formation guides
78development markers
26+interactive tools
13case essays
8+years in community
Research foundation everything else stands on
FULSOME Compendiums — 48 files
✓A1–A6 · Brain, Consciousness, Emotion, Identity, Habits, Sports Psych
✓B1–B7 · Logic, Truth, Language, Probability, Decisions, Systems, Creativity
✓C1–C5 · Communication, Relationships, Teams, Community, Conflict
✓D1–D11 · Health, Safety, Digital, Money, Career, Leadership, Planning, Execution, Substances, Trauma, Mental Health
✓E1–E15 · Human Nature, Adolescence, Family, Sexuality, Pedagogy, Contemporary, Tech, Democracy, Economics, Movements, Planetary, History, Meaning, Ethics, Existential
✓F1–F4 · Journalistic Storytelling, Dramatic Storytelling, Persuasion, Creative Canon
Bibliography & Validation
✓Bibliography — 1,776 vetted titles (BIBL_Master_v26)
✓Convergence Analysis — 10 independent frameworks
✓Epistemological Position Paper
✓AI Methodology Position
✓Faith & Religion Position
✓Designed Environments Position
✓First Principles Position — derivation argument for the four principles
✓Love — what it means, what it requires, where it fits in the framework (v2)
✓Love Framework Integration — how love relates to the marker architecture and Cluster S-F
✓Personal Development & Structural Literacy — why developing people and designing environments must happen together
✓In Defense of Synthesis — why integrating across disciplines is not a compromise
✓Van Damme Deep Dive — OECD/Harvard researchers independently arrive at the same framework; epistemic meta-competence as the irreducibly human capacity
✓Origin Story — archaeology of the framework
The design itself — frameworks, principles, markers
Core Framework Documents
✓Framework Guide — 31 chapters, ~120K words
✓Manual — 4 volumes, ~680 pages, age-differentiated
✓Mentor's Guide — 4 volumes
✓Core Reference Documents — 6 files
✓Terminology Reference v4
✓Globe Team Position Paper v2
Development Markers & Credentialing
✓78 Development Markers — 17 Stars, 31 Lenses, 30 Keys (v4.0)
✓Readiness Profile
✓Measurement & Pilot Toolkit
✓Credentialing System Design — full spec
○Online Credentialing Platform — build pending
Essays, book drafts, sourcebooks — the case at every depth
The Case Essay Series — 13 complete ✅
WHY THIS MATTERS
✓The Mismatch — brains built for a world that no longer exists
✓The Exploitation — that mismatch is being used against us
✓The AI Accelerant — the problem just got faster
✓The Story Creature — we make meaning through narrative — and that's exploitable
✓The Village — you can't grow alone; community is the condition
WHY THIS DESIGN
✓The Design Lens — seeing development as an architectural problem
✓The Discovery — what 22 years of community practice revealed
✓The Convergence — ten independent researchers arrived at the same place
✓The Differentiation — what makes this categorically different from everything else
WHY THIS INVESTMENT
✓The Architecture — how the system is built to compound
✓The Multiplier — every developed person develops others
✓The Seven Mechanisms — precisely how steamHouse works
✓The Honest Bet — what we're actually claiming and what we're not
Standalone Essays — Diagnosis & Urgency
✓Stone Age Minds in a Modern Emergency — evolutionary mismatch as the root condition
✓Stone Age Minds, Modern Exploitation — the same mismatch, weaponized
✓Author or Algorithm — who is writing your story?
✓You Can't Grow Alone — the relational condition of development
✓The Missing Architecture — what schools were never designed to do
✓Conscious Humans & AI — the case for human formation in the age of machine intelligence
✓Goals Are Not Enough — goals inherit from values; values inherit from formation; formation is almost entirely unexamined
Standalone Essays — Framework & Position
✓Consilience — how independent disciplines confirm the same developmental truths
✓Why These Principles — the derivation argument for the four
✓In Defense of Synthesis — integrating across disciplines is not a compromise
✓Widest Scope, Tightest Focus — designing for everyone produced a tighter curriculum, not a broader one
✓Story as Meaning Architecture — narrative is the primary structure of human understanding
✓The Paradox of Possibility — genuine openness requires genuine limits
Standalone Essays — The Examined Life
✓Examined Life Risk/Reward — the unexamined life feels easy until it doesn't
✓Designs Meaning & Happiness — you cannot pursue happiness directly; you design for it
✓The Feeling of Fine — what "fine" costs you and what it covers
✓The Case for Boredom — unstructured time is where the self becomes audible
Standalone Essays — Practice & Invitation
✓Your Project Is a Hero's Journey — every meaningful undertaking follows the same arc
✓Dreams Require Lifetimes — the honest timescale of anything worth doing
○THE ZONE — sport as laboratory for three levels of consciousness
Five Henrys Collection
✓16 essays + epilogue on convergent wisdom & supertribe theory~46K
Book Drafts — First Principles Series (sequential)
✓1 · TRICKED — How Your Brain Gets Hijacked~36K
◐2 · We Think — thinking is a social achievement; communities develop or diminish it~30K ✅
✓3 · The Examined Life — Four Principles for Living~91K
◐· The Common Life — every environment you inhabit was designed by accident or intention; this book teaches you to read it and change it · five scales: self / family / team / institution / civicarch ✅ ~70–80K target
Book Drafts — Adult Application
✓TRICKED (adult) — the full mismatch argument~36K
✓Good Habits Buy Bandwidth — organization & environment design~46K
✓The Giving Calculus — psychology & economics of generosity~34K
✓The Open Life — what examined living feels like from inside~52K
✓The Action Calculus — decision architecture~95K
✓True and Compelling — craft of honest persuasion~37K
✓The Supertribe — cooperation across difference~55K
✓WIRED Together — neuroscience of co-regulationarch ✅
✓What We Build Together — teams that develop peoplearch ✅
✓The Understory — systems thinking & how the world actually works~51K
✓The Household — household economics & planetary scale~39K
◐Convergent Wisdom — what humanity's wisdom traditions sharein development
◐Where We Stand — navigating political disagreement through shared principlesin development
Book Drafts — Youth Series (11 books + pair + extras)
✓Better Student · Think Clearly · Connect · Free Your Mind · Your Money Story · Team Work · Your Body · What Matters · How the World Works · Your Digital Life · Curious + Creative
✓Youth Pair: Your Story — you're already writing your life; here's how to do it on purpose · Our Story — the invisible dynamics of groups, and how to build something together
✓GLITCH — you feel the bias before you understand it (ages 12–18+)~45K
✓WIRED Together (youth) — neuroscience of belonging for young people~43K
Curriculum Reference Books
✓Reel Development — 78 pop culture characters × 78 markers~40K
✓The Confluence — 12 capacities × 8 wisdom traditions; what the world's great traditions share~86K
◐Sacred Narrative Series — 8 volumes planned; Core 12 entries complete for all traditions
Development Queue (architecture only — 2028+)
○Body as Home — somatic intelligence; personal relationship to physical self
○Everything Connects — systems-level synthesis across all five scales
○Work Worth Doing — vocation, craft, and calling
Academic
✓TIP Journal Article — "From Skills to Agency" — ready to submit
✓Standards Alignment — 18 frameworks (CASEL, ASCA, IB, P21, PRIMED, etc.)
✓External Review — insights from March 2026 external evaluation, sorted for integration
✓Flourishing Framework Assessment — evaluation instrument design
Tools, programs, curriculum, and deployables
Program Design Documents
✓Club Startup Guide
✓Trek-Quest — Core, Trek, Quest, Addenda (4 files)
✓Core Team Curriculum
✓Activity Bootstrap Guides — FLL, Theater, Soccer, 4-H
✓Sport Coach Bootstrap Track — steamHouse integration for coaches
✓Faith Community Bootstrap Guides — all 8 traditions complete: Catholic · Mainline Protestant · Evangelical · Jewish · Islamic · Buddhist · Hindu · Sikh
✓Cognitive & Emotional Bias Demo Sets
✓Team Up Handbook — Middle School
✓Adult Education Curriculum
✓ORLO Game Design & Strategy Documents
✓Credentialing Platform Vision
✓HTML Tools Link List & Index
✓OWL Curriculum Research — competitive landscape study for faith bootstrap context
Interactive HTML Tools — 26 built
✓Thinking Bias Profiler — identify which cognitive and emotional biases most shape your thinking; produces a personalized profile
✓Action Calculus Decision Maker — walk through a structured decision framework; surfaces values, stakes, and second-order effects
✓Yummy Unit Calculator — converts prices into time-at-work units to reveal the real cost of choices
✓Decision Audit — retrospective analysis of a past decision; reveals the thinking patterns that shaped it
✓Decision Advisor (AI-powered) — AI-assisted decision support; asks structured questions and reflects reasoning back to the user
✓78-Marker Explorer — browse all 78 Development Markers with definitions, cluster groupings, and stage assignments
✓78-Marker Self-Assessment — rate yourself on each marker; produces a visual map of current development profile
✓Authorship Assessment — assess your current level of self-authorship across four domains; generates a starting-point report
✓Readiness Profile — gauge readiness for intentional development; surfaces formation gaps and entry points
✓Perception vs. Reality Quiz — tests calibration between self-perception and observable behavior on key markers
✓Random Earthling Generator — generates a randomized human life profile to build empathy and broaden perspective
✓Personal Annual Review — structured reflection on the year; builds examined-life habits through guided prompts
✓Where Do You Stand? — positions the user on key developmental questions; surfaces current paradigm and invites reflection
✓Cucurbit Explorer — community-facing natural history tool built for steamHouse seasonal events
Website Curriculum Spokes — built
✓Autopilot (automatic vs. conscious mind) · Decision (the full decision architecture) · Mindsets (three orientations toward experience) · Authorship (you are the author of your life)
✓Architecture (the Gold Star Kit overview) · Gold Star Ideals (Stars — 17 identity markers) · Red Toolbox (Lenses — 31 thinking tools) · Green Gear (Keys — 30 skill competencies)
✓Principles (the four first principles and their derivation) · Generativity (the legacy argument for investment in development)
○Care Space · Teams · Practices · Meaning · Reflective Thinking — spokes designed, not yet built
Operational (not yet built)
○Trek-Quest — operational implementation
○ORLO — built & manufactured, deployment plan needed
○Authorship Journal v2
○Author's Inventory — web pathway
Narrative as meaning-making — the Heart layer
Chronicles Documents (9 files)
✓World and Story / World Building
✓Treatments and Overviews (1-, 2-, 3-page)
✓Characters and Episodes
✓Production Scripts — 60 Minutes merged v1.4
✓Production Interviews
✓60-Minute Content Series Strategy (blog series plan)
✓Designed Environments Documents (2 files)
✓Overview
Milestones
✓Hollywood Pitch Festival — Jul 31–Aug 3, 2026
○Transmedia development — video, podcast, graphic novel
Narrative Works (also in Zone 3)
✓The Understory (~51.5K) · The Household (~39.2K)
Governance, funding, board, research partnerships
Governance & Planning
✓2026 Master Strategic Plan v8
✓Board Meeting Plan 2026
✓Board Member Introduction Packet v3
✓Board Recruitment Letter Template
✓Organization Design Document v2
✓Decision Framework Reconciliation
Funding & Grants
✓Funding Plan & Board Briefing
✓Tier 1 & 2 Funder Strategy v3
✓Colorado First Addendum v2
✓Tiered Asks v1
✓Veatch Foundation Research Note — UU funding landscape analysis
Research & Partnerships
✓Researcher Outreach Master v5
✓UU Partnership Strategy — Unitarian Universalist alignment and outreach plan
✓CSU Science of Learning Deep Dive
✓CSU Metacognition Mapping
✓Adult Education Plan — Adams State
✓Pilot Measurement Toolkit
Website, pitches, brand, blog, and public voice
Brand & Strategy
✓Communication Style & Strategy Guide
✓Creative Brief (Compiled)
✓Centering Story in Pitch
Pitch Materials — 20+ audience tracks
✓Pitch Collection v4 · One-Pager v2 · Impossible Starting Point v3
✓Audience tracks (15 files): School Counselors · Classroom Teachers · Coaches · Parents · Gifted & Talented · Twice-Exceptional · Trauma-Affected · Civic/Patriot · Homeschool · Youth Program Leaders · Funder/Foundation · Higher Ed Faculty · Higher Ed Student Affairs · Higher Ed Hub/Club · UU Communities
✓Language of Growth Guide — mapping 74 common education terms to steamHouse clusters
✓Universal Alignment Map · Program Alignment Maps · Standards Comparison (18 frameworks)
✓Landscape Positioning v2 · Collaborators Master (non-researchers) · ASCA Alignment
Website Build
✓Website Build Plan v2 · Design 2026 · Todo v2
✓Authors Inventory Pathway Design
Website Pages (live or near-complete)
✓Landing Page v5 · Mentors Page v5 · For Partners v2
✓Commons Curriculum Page v2 · Globe Team · Founder · Independent Convergence
✓Commons Organization Working Doc · Website Section Draft
Blog Series — "Mitch Bradford's Field Notes"
◐#1 I Went Expecting a Hoax · #2 What IS This Place?
◐#3 Covered in Snake · #4 Why I Left After 22 Years
◐#5 The Crisis of Curiosity · #6 Dragons Roaring, Clock Ticking
◐#7 What Those Kids Became · #8 The Question
8+ years of live programs in Golden, Colorado
Documentation
✓2026 Event Calendar — all dates confirmed
✓Club Startup Guide (event structure embedded)
✓Manual — age-differentiated programming for all events
○Event Design Handbook — not yet created
○Competition Program Guide — not yet created
○Season Recap Template — not yet created
Annual Events 2026
✓Beehive Installation — Apr 25 (modified format)
✓Snakes and Toed Beasts Day — May 30
✓Robotics Camp — Aug 3–7
✓Robotics Team Kickoff — Aug 23
✓SuperHarvest Mission — Sep 26
✓Gourd Gala — Oct 23
✓Round the World in Eats — Feb 21
✓Game Night — Mar 7
✓Post-School Workshop — Jun 13
✓Summer Intensive Week — Jun 22–26
Competition Programs
✓FIRST Lego League — Robotics (Sep–Feb)
✓Destination Imagination (Sep–May)
✓4-H (year-round)